How to play Lantern Road

Lantern Road is an idle RPG, so your party fights by itself. This guide covers what to spend gold on, how loot and affixes work, when to Rekindle and how offline progress is counted. Every number in the tables below is read straight from the game data.

Heroes

The Warden is with you from the start. The Ranger joins at zone 10 and the Ember Mage at zone 25. Each level costs about 7.5% more than the last, and every 25 levels a hero earns a +25% damage milestone.

HeroRoleJoins at zoneBase DPSBase level cost
WardenFrontline. Holds the road and draws the blows.11.64
RangerMarksman. Sharp eyes, lucky crits.104.528
Ember MageCaster. Fire that spreads.251195

Skills

Each hero has three skills that unlock at levels 10, 50 and 100. With auto-cast on they fire when ready at 80% strength; casting by hand is always full strength. Press 1, 2 or 3 to cast that tier early.

HeroSkillUnlocks at levelEffect
WardenBeacon Taunt10+25% damage for 4s · cooldown 20s
Iron Dawning503× party damage burst · cooldown 35s
Roadward Oath100+60% damage for 8s · cooldown 60s
RangerLantern Volley102× party damage burst · cooldown 18s
Glasswing Mark50+40% damage for 5s · cooldown 32s
Sevenfold Trail1007× party damage burst · cooldown 55s
Ember MageCinder Wake10+40% damage for 6s · cooldown 22s
Ashlight Bloom504× party damage burst · cooldown 38s
Sunseed Storm100+80% damage for 8s · cooldown 65s

Loot and rarities

Enemies drop gear for six slots: weapon, helm, armor, charm, ring and relic. Rarity sets both power and the number of affixes (common 0, legendary 4). Bosses have a 30% chance to roll one tier higher. Your pack holds 30 items, and extra items can be salvaged into Dust. Rarity is shown with a symbol and a letter, not only a color.

RarityDrop chancePower multiplierAffixes
Common (C)60%×10
Uncommon (U)25%×1.31
Rare (R)10%×1.72
Epic (E)4%×2.33
Legendary (L)1%×3.24

Affixes and rerolling

Affixes are bonus stats on a piece of gear. To keep the first run from being decided by lucky drops, rolls are scaled down to 8% of their range in the early zones, then ramp up and reach full strength around zone 80. A reroll costs 10 Dust and replaces one affix.

AffixRoll range at full strength
Damage1% – 6%
Crit0.5% – 2.5%
Gold2% – 8%
Boss2% – 10%
Cooldown0.5% – 3%
Offline0.5% – 2.5%

Rekindle and talents

From zone 30 you can Rekindle. Zone, gold, hero levels and pack items reset, and you earn Embers: the best zone of the run divided by 10, raised to the power 2.2, rounded down, plus a small bonus from achievements. Embers, talents, equipped gear, Dust, Oil and achievements are kept. Talents cost more with every rank.

TalentMax rankEffectNeeds
Steady Flame30+35% damage per rank—
Wayfarer Purse20+12% gold per rank—
Banked Coals5+3% offline efficiency per rank—
Long Night6+2h offline cap per rank—
Familiar Footsteps5Rekindle starts 2 zones further along, per rank—
Deep Satchel4+5 pack slots per rank—
Treasure Echo3+1 extra loot roll per kill—
Patient Lantern5+2s boss timer per rank—
Keen Wick10+1.5% crit chance per rank—
Quick Spark8+2.5% skill cooldown reduction per rank—
Watchful Beacon2Next skill of Warden auto-casts at full strength—
Guiding Feather2Next skill of Ranger auto-casts at full strength—
Living Cinder2Next skill of Ember Mage auto-casts at full strength—
Dawnfire30+50% damage per rankSteady Flame
Heartforge30+75% damage per rankDawnfire
Pocket Sun30+100% damage per rankHeartforge
Warm Caravan15+20% gold per rankWayfarer Purse
Nightwatch5+3% offline efficiency per rankBanked Coals
Open Horizon5Rekindle starts 3 zones further along, per rankFamiliar Footsteps
Amber Hourglass5+3s boss timer per rankPatient Lantern

Offline and background progress

In a hidden tab the game keeps following the real clock. After you close it, the next visit simulates the time away: up to 12 hours (talents raise this up to 24) at 70% efficiency, which gear and talents can raise. A summary card shows the zones gained, gold and loot.

Tips

  1. Early on, tap the enemy and buy a level the moment the button lights up. The first boss comes quickly.
  2. Let the buy bar choose: it always picks the hero who gains the most damage per gold.
  3. Keep auto-equip on and visit the Gear tab only to salvage, reroll or equip by hand.
  4. If a boss times out you keep farming the same zone. Level up and it tries again.
  5. Your first Rekindle is a trade, not a loss: the second run climbs back to your best zone much faster.
  6. Spend your first Embers on Steady Flame and Wayfarer Purse, then branch out.

Ready to walk the road? It takes one click and nothing to install.